First up, we have the Ancient Gizmo. This covers all three types of gadgets that include tools, weapons and armour that you can use to get additional perks with Archaeology materials RS3 Accounts. This is not all. You'll have access to the entire 9 slots of Ancient Gizmo.
The next step comes next is the XP cap. The XP capacitor is the ideal device if you ever wanted to boost the speed of your augmented item. An empty XP cap takes part of the itemXP that you typically earn when training with augments and then fills it up. Once the device has been filled, it can then be sold to players. It will grant them double the amount of itemXP until the cap is empty. It's similar to bonus XP however, it's for Invention items.
The Kinetic Dynamo, another invention from the past, is now available. It doesn't require Guthix juice for your Invention needs. With the Kinetic Dynamo, you can make Divine Charges by running around or suging. Once you've done enough running around with the Kinetic Dynamo in your hands, it'll charge up and give you Divine Charges until it fails.
Ancient Invention's final topic is its ability to enhance the tools created by Invention, such as the Fish-o-matic Hammertron Pyro-matic, aforementioned and Pyro-matic. Using the materials found in the past Buy OSRS Accounts, you've found ways to make these tools more efficient and act as tools of level 80 instead of the level 70 ones they currently.